My dad just forwarded me this Slate story on Kirk Goldsberry’s basketball study. Kirk is a fellow GIS-in-higher-ed enthusiast, currently at Harvard’s GIS Center. He presented his study at the Sloan Sports Analytics Conference; you can get a pdf of it from there too. I love it when the popular press picks up on stories like these, as it makes the ongoing GIS awareness campaign all the more fun! Nice work, Kirk!
Kirk’s study reminded me immediately of one done by an undergrad student at St. Lawrence University several years ago. Travis Gingras, a hockey goalie and GIS intern, similarly mapped the patterns of successful hockey shots. He won the (now defunct) Churchill Prize from NITLE for his mapping efforts.
Posted in games, GIS, maps
Heaven and Hell.
Via xkcd. I love that site.
Just in time for Easter. Are there no limits to the fun with the Google Maps API? Try this seasonal treat. Didn’t work for me on Google Chrome, but Firefox did fine. The egging of a house that’s socially acceptable.
Link from Neatorama.
Origami involves spatial thinking along all stages. Imagine being the one generating the original set of instructions for a design.
MIT has a whole paper folding club (?). Paper folders make good engineers.
Origami can also involve curves, and some people choose origami as their livelihood. (links from GreatMap).
Origami – one spatial way to make your brain work well. Here is a list of other spatial activities, and not only for children.
I’m intrigued and amused by the legacy of Tetris, in so many ways. It’s caught the attention of numerous scientists who study cross-entropy, artificial intelligence, and norm-based social learning. I love it for its connections to spatial abilities, as talked about here, and here, and here. Its ability to focus your mind may even help with post-traumatic stress disorder. And we even have insight into those games that end so poorly.
Tetris – the magical game.
Things to be happy about, in no particular order: